AI pixel VFX generator.
Made for your game.
Create animated pixel art effects with AI. Describe a spell, explosion or spark, refine it in chat, and export a transparent sprite sheet for your game.
Google sign-in for AI creation. Review your draft before generating.

A collaborator for your pixels.
Give Smith the direction. Keep control of the result.
Describe & refine
Start with an idea or a library effect. Ask for changes in the same project.
Keep every version
Compare iterations, adjust colors and return to your saved assets.
Bring it into your game
Export sprite sheets, PNG frames or GIFs, with animation data and source notices.
Build on a free effect.
245 free pixel effects to use, edit or build on. Browse spells, combat effects, weather and more.
Explore the free libraryOne plan. Three AI modes.
$12 / month
180 monthly credits, shared across Standard, Enhanced and Ultra. Usage depends on the models and tokens your task needs.
View account & planMonthly credits refresh after payment and do not roll over. Cancel future renewals anytime.
From an idea to a game asset.
Create pixel VFX, refine the motion and export the result into your game.
Read the creation guideWhat can I create with VfxSmith?
Create animated pixel art effects such as magic spells, explosions, projectile trails and weather. Start with a description or adapt an effect from the free library, then refine it with Smith.
Can I edit a generated effect?
Continue the conversation in the same project to request changes. You can also adjust colors and speed, compare saved versions and organize your results in My assets.
Which files can I export?
The workspace exports transparent PNG sprite sheets with animation JSON, PNG frame sequences or animated GIFs. Sprite-sheet ZIPs also include a Godot SpriteFrames resource and source notices. Read the sprite sheet guide for importing and checking timing.
Is the library free? How does AI usage work?
Library effects are free to edit and download under their MIT license notices. AI creation requires Google sign-in and available credits. Standard, Enhanced and Ultra use different models; credit usage follows the actual model and tokens used.



